7.5 KiB
Package validator
Package validator implements value validations for structs and individual fields based on tags.
It has the following unique features:
- Cross Field and Cross Struct validations.
- Slice, Array and Map diving, which allows any or all levels of a multidimensional field to be validated.
- Handles type interface by determining it's underlying type prior to validation.
- Handles custom field types such as sql driver Valuer see Valuer
Installation
Use go get.
go get gopkg.in/bluesuncorp/validator.v6
or to update
go get -u gopkg.in/bluesuncorp/validator.v6
Then import the validator package into your own code.
import "gopkg.in/bluesuncorp/validator.v6"
Usage and documentation
Please see http://godoc.org/gopkg.in/bluesuncorp/validator.v6 for detailed usage docs.
Examples:
Struct & Field validation
package main
import (
"fmt"
"gopkg.in/bluesuncorp/validator.v6"
)
// User contains user information
type User struct {
FirstName string `validate:"required"`
LastName string `validate:"required"`
Age uint8 `validate:"gte=0,lte=130"`
Email string `validate:"required,email"`
FavouriteColor string `validate:"hexcolor|rgb|rgba"`
Addresses []*Address `validate:"required,dive,required"` // a person can have a home and cottage...
}
// Address houses a users address information
type Address struct {
Street string `validate:"required"`
City string `validate:"required"`
Planet string `validate:"required"`
Phone string `validate:"required"`
}
var validate *validator.Validate
func main() {
config := validator.Config{
TagName: "validate",
ValidationFuncs: validator.BakedInValidators,
}
validate = validator.New(config)
validateStruct()
validateField()
}
func validateStruct() {
address := &Address{
Street: "Eavesdown Docks",
Planet: "Persphone",
Phone: "none",
}
user := &User{
FirstName: "Badger",
LastName: "Smith",
Age: 135,
Email: "Badger.Smith@gmail.com",
FavouriteColor: "#000",
Addresses: []*Address{address},
}
// returns nil or ValidationErrors ( map[string]*FieldError )
errs := validate.Struct(user)
if errs != nil {
fmt.Println(errs) // output: Key: "User.Age" Error:Field validation for "Age" failed on the "lte" tag
// Key: "User.Addresses[0].City" Error:Field validation for "City" failed on the "required" tag
err := errs["User.Addresses[0].City"]
fmt.Println(err.Field) // output: City
fmt.Println(err.Tag) // output: required
fmt.Println(err.Kind) // output: string
fmt.Println(err.Type) // output: string
fmt.Println(err.Param) // output:
fmt.Println(err.Value) // output:
// from here you can create your own error messages in whatever language you wish
return
}
// save user to database
}
func validateField() {
myEmail := "joeybloggs.gmail.com"
errs := validate.Field(myEmail, "required,email")
if errs != nil {
fmt.Println(errs) // output: Key: "" Error:Field validation for "" failed on the "email" tag
return
}
// email ok, move on
}
Custom Field Type
package main
import (
"errors"
"fmt"
"reflect"
sql "database/sql/driver"
"gopkg.in/bluesuncorp/validator.v6"
)
var validate *validator.Validate
type valuer struct {
Name string
}
func (v valuer) Value() (sql.Value, error) {
if v.Name == "errorme" {
return nil, errors.New("some kind of error")
}
if v.Name == "blankme" {
return "", nil
}
if len(v.Name) == 0 {
return nil, nil
}
return v.Name, nil
}
func main() {
customTypes := map[reflect.Type]validator.CustomTypeFunc{}
customTypes[reflect.TypeOf((*sql.Valuer)(nil))] = ValidateValuerType
customTypes[reflect.TypeOf(valuer{})] = ValidateValuerType
config := validator.Config{
TagName: "validate",
ValidationFuncs: validator.BakedInValidators,
CustomTypeFuncs: customTypes,
}
validate = validator.New(config)
validateCustomFieldType()
}
func validateCustomFieldType() {
val := valuer{
Name: "blankme",
}
errs := validate.Field(val, "required")
if errs != nil {
fmt.Println(errs) // output: Key: "" Error:Field validation for "" failed on the "required" tag
return
}
// all ok
}
Benchmarks
Run on MacBook Pro (Retina, 15-inch, Late 2013) 2.6 GHz Intel Core i7 16 GB 1600 MHz DDR3
NOTE: allocations for structs are up from v5, however ns/op for parallel operations are way down. It was a decicion not to cache struct info because although it reduced allocation to v5 levels, it hurt parallel performance too much.
$ go test -cpu=4 -bench=. -benchmem=true
PASS
BenchmarkFieldSuccess-4 5000000 318 ns/op 16 B/op 1 allocs/op
BenchmarkFieldFailure-4 5000000 316 ns/op 16 B/op 1 allocs/op
BenchmarkFieldCustomTypeSuccess-4 3000000 492 ns/op 32 B/op 2 allocs/op
BenchmarkFieldCustomTypeFailure-4 2000000 843 ns/op 416 B/op 6 allocs/op
BenchmarkFieldOrTagSuccess-4 500000 2384 ns/op 20 B/op 2 allocs/op
BenchmarkFieldOrTagFailure-4 1000000 1295 ns/op 384 B/op 6 allocs/op
BenchmarkStructSimpleSuccess-4 1000000 1175 ns/op 24 B/op 3 allocs/op
BenchmarkStructSimpleFailure-4 1000000 1822 ns/op 529 B/op 11 allocs/op
BenchmarkStructSimpleCustomTypeSuccess-4 1000000 1302 ns/op 56 B/op 5 allocs/op
BenchmarkStructSimpleCustomTypeFailure-4 1000000 1847 ns/op 577 B/op 13 allocs/op
BenchmarkStructSimpleSuccessParallel-4 5000000 339 ns/op 24 B/op 3 allocs/op
BenchmarkStructSimpleFailureParallel-4 2000000 733 ns/op 529 B/op 11 allocs/op
BenchmarkStructComplexSuccess-4 200000 7104 ns/op 368 B/op 30 allocs/op
BenchmarkStructComplexFailure-4 100000 11996 ns/op 2861 B/op 72 allocs/op
BenchmarkStructComplexSuccessParallel-4 1000000 2252 ns/op 368 B/op 30 allocs/op
BenchmarkStructComplexFailureParallel-4 300000 4691 ns/op 2862 B/op 72 allocs/op
How to Contribute
There will always be a development branch for each version i.e. v1-development
. In order to contribute,
please make your pull requests against those branches.
If the changes being proposed or requested are breaking changes, please create an issue, for discussion or create a pull request against the highest development branch for example this package has a v1 and v1-development branch however, there will also be a v2-development brach even though v2 doesn't exist yet.
I strongly encourage everyone whom creates a custom validation function to contribute them and help make this package even better.
License
Distributed under MIT License, please see license file in code for more details.