Merge pull request #304 from aaronlehmann/doc-fixes

Documentation fixes
pull/317/head
Dean Karn 7 years ago committed by GitHub
commit e3037695c7
  1. 6
      baked_in.go
  2. 4
      errors.go
  3. 5
      struct_level.go
  4. 40
      validator_instance.go

@ -11,10 +11,12 @@ import (
"unicode/utf8" "unicode/utf8"
) )
// Func accepts a FieldLevel interface for all validation needs // Func accepts a FieldLevel interface for all validation needs. The return
// value should be true when validation succeeds.
type Func func(fl FieldLevel) bool type Func func(fl FieldLevel) bool
// FuncCtx accepts a context.Context and FieldLevel interface for all validation needs // FuncCtx accepts a context.Context and FieldLevel interface for all
// validation needs. The return value should be true when validation succeeds.
type FuncCtx func(ctx context.Context, fl FieldLevel) bool type FuncCtx func(ctx context.Context, fl FieldLevel) bool
// wrapFunc wraps noramal Func makes it compatible with FuncCtx // wrapFunc wraps noramal Func makes it compatible with FuncCtx

@ -101,7 +101,9 @@ type FieldError interface {
// returns the namespace for the field error, with the tag // returns the namespace for the field error, with the tag
// name taking precedence over the fields actual name. // name taking precedence over the fields actual name.
// //
// eq. JSON name "User.fname" see ActualNamespace for comparison // eg. JSON name "User.fname"
//
// See StructNamespace() for a version that returns actual names.
// //
// NOTE: this field can be blank when validating a single primitive field // NOTE: this field can be blank when validating a single primitive field
// using validate.Field(...) as there is no way to extract it's name // using validate.Field(...) as there is no way to extract it's name

@ -52,7 +52,7 @@ type StructLevel interface {
// //
// tag can be an existing validation tag or just something you make up // tag can be an existing validation tag or just something you make up
// and process on the flip side it's up to you. // and process on the flip side it's up to you.
ReportError(field interface{}, fieldName, altName, tag, param string) ReportError(field interface{}, fieldName, structFieldName string, tag, param string)
// reports an error just by passing ValidationErrors // reports an error just by passing ValidationErrors
// //
@ -63,9 +63,6 @@ type StructLevel interface {
// eg. pass 'User.FirstName' or 'Users[0].FirstName' depending // eg. pass 'User.FirstName' or 'Users[0].FirstName' depending
// on the nesting. most of the time they will be blank, unless you validate // on the nesting. most of the time they will be blank, unless you validate
// at a level lower the the current field depth // at a level lower the the current field depth
//
// tag can be an existing validation tag or just something you make up
// and process on the flip side it's up to you.
ReportValidationErrors(relativeNamespace, relativeActualNamespace string, errs ValidationErrors) ReportValidationErrors(relativeNamespace, relativeActualNamespace string, errs ValidationErrors)
} }

@ -176,12 +176,8 @@ func (v *Validate) RegisterAlias(alias, tags string) {
} }
// RegisterStructValidation registers a StructLevelFunc against a number of types. // RegisterStructValidation registers a StructLevelFunc against a number of types.
// This is akin to implementing the 'Validatable' interface, but for structs for which
// you may not have access or rights to change.
// //
// NOTES: // NOTE:
// - if this and the 'Validatable' interface are implemented the Struct Level takes precedence as to enable
// a struct out of your control's validation to be overridden
// - this method is not thread-safe it is intended that these all be registered prior to any validation // - this method is not thread-safe it is intended that these all be registered prior to any validation
func (v *Validate) RegisterStructValidation(fn StructLevelFunc, types ...interface{}) { func (v *Validate) RegisterStructValidation(fn StructLevelFunc, types ...interface{}) {
v.RegisterStructValidationCtx(wrapStructLevelFunc(fn), types...) v.RegisterStructValidationCtx(wrapStructLevelFunc(fn), types...)
@ -189,12 +185,8 @@ func (v *Validate) RegisterStructValidation(fn StructLevelFunc, types ...interfa
// RegisterStructValidationCtx registers a StructLevelFuncCtx against a number of types and allows passing // RegisterStructValidationCtx registers a StructLevelFuncCtx against a number of types and allows passing
// of contextual validation information via context.Context. // of contextual validation information via context.Context.
// This is akin to implementing a 'Validatable' interface, but for structs for which
// you may not have access or rights to change.
// //
// NOTES: // NOTE:
// - if this and the 'Validatable' interface are implemented the Struct Level takes precedence as to enable
// a struct out of your control's validation to be overridden
// - this method is not thread-safe it is intended that these all be registered prior to any validation // - this method is not thread-safe it is intended that these all be registered prior to any validation
func (v *Validate) RegisterStructValidationCtx(fn StructLevelFuncCtx, types ...interface{}) { func (v *Validate) RegisterStructValidationCtx(fn StructLevelFuncCtx, types ...interface{}) {
@ -494,9 +486,10 @@ func (v *Validate) StructExceptCtx(ctx context.Context, s interface{}, fields ..
// var i int // var i int
// validate.Var(i, "gt=1,lt=10") // validate.Var(i, "gt=1,lt=10")
// //
// WARNING: a struct can be passed for validation eg. time.Time is a struct or if you have a custom type and have registered // WARNING: a struct can be passed for validation eg. time.Time is a struct or
// a custom type handler, so must allow it; however unforseen validations will occur if trying to validate a struct // if you have a custom type and have registered a custom type handler, so must
// that is meant to be passed to 'validate.Struct' // allow it; however unforseen validations will occur if trying to validate a
// struct that is meant to be passed to 'validate.Struct'
// //
// It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise. // It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise.
// You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors. // You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors.
@ -511,9 +504,10 @@ func (v *Validate) Var(field interface{}, tag string) error {
// var i int // var i int
// validate.Var(i, "gt=1,lt=10") // validate.Var(i, "gt=1,lt=10")
// //
// WARNING: a struct can be passed for validation eg. time.Time is a struct or if you have a custom type and have registered // WARNING: a struct can be passed for validation eg. time.Time is a struct or
// a custom type handler, so must allow it; however unforseen validations will occur if trying to validate a struct // if you have a custom type and have registered a custom type handler, so must
// that is meant to be passed to 'validate.Struct' // allow it; however unforseen validations will occur if trying to validate a
// struct that is meant to be passed to 'validate.Struct'
// //
// It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise. // It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise.
// You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors. // You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors.
@ -562,9 +556,10 @@ func (v *Validate) VarCtx(ctx context.Context, field interface{}, tag string) (e
// s2 := "abcd" // s2 := "abcd"
// validate.VarWithValue(s1, s2, "eqcsfield") // returns true // validate.VarWithValue(s1, s2, "eqcsfield") // returns true
// //
// WARNING: a struct can be passed for validation eg. time.Time is a struct or if you have a custom type and have registered // WARNING: a struct can be passed for validation eg. time.Time is a struct or
// a custom type handler, so must allow it; however unforseen validations will occur if trying to validate a struct // if you have a custom type and have registered a custom type handler, so must
// that is meant to be passed to 'validate.Struct' // allow it; however unforseen validations will occur if trying to validate a
// struct that is meant to be passed to 'validate.Struct'
// //
// It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise. // It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise.
// You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors. // You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors.
@ -580,9 +575,10 @@ func (v *Validate) VarWithValue(field interface{}, other interface{}, tag string
// s2 := "abcd" // s2 := "abcd"
// validate.VarWithValue(s1, s2, "eqcsfield") // returns true // validate.VarWithValue(s1, s2, "eqcsfield") // returns true
// //
// WARNING: a struct can be passed for validation eg. time.Time is a struct or if you have a custom type and have registered // WARNING: a struct can be passed for validation eg. time.Time is a struct or
// a custom type handler, so must allow it; however unforseen validations will occur if trying to validate a struct // if you have a custom type and have registered a custom type handler, so must
// that is meant to be passed to 'validate.Struct' // allow it; however unforseen validations will occur if trying to validate a
// struct that is meant to be passed to 'validate.Struct'
// //
// It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise. // It returns InvalidValidationError for bad values passed in and nil or ValidationErrors as error otherwise.
// You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors. // You will need to assert the error if it's not nil eg. err.(validator.ValidationErrors) to access the array of errors.

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