add translation example + documentation

pull/256/head
Dean Karn 8 years ago
parent a7ca4a1d32
commit 0e70fdfc72
  1. 278
      README.md
  2. 122
      examples/translations/main.go

@ -56,278 +56,12 @@ Please see http://godoc.org/gopkg.in/go-playground/validator.v9 for detailed usa
##### Examples:
Struct & Field validation
```go
package main
import (
"fmt"
"gopkg.in/go-playground/validator.v9"
)
// User contains user information
type User struct {
FirstName string `validate:"required"`
LastName string `validate:"required"`
Age uint8 `validate:"gte=0,lte=130"`
Email string `validate:"required,email"`
FavouriteColor string `validate:"iscolor"` // alias for 'hexcolor|rgb|rgba|hsl|hsla'
Addresses []*Address `validate:"required,dive,required"` // a person can have a home and cottage...
}
// Address houses a users address information
type Address struct {
Street string `validate:"required"`
City string `validate:"required"`
Planet string `validate:"required"`
Phone string `validate:"required"`
}
// use a single instance of Validate, it caches struct info
var validate *validator.Validate
func main() {
validate = validator.New()
validateStruct()
validateVariable()
}
func validateStruct() {
address := &Address{
Street: "Eavesdown Docks",
Planet: "Persphone",
Phone: "none",
}
user := &User{
FirstName: "Badger",
LastName: "Smith",
Age: 135,
Email: "Badger.Smith@gmail.com",
FavouriteColor: "#000-",
Addresses: []*Address{address},
}
// returns nil or ValidationErrors ( map[string]*FieldError )
err := validate.Struct(user)
if err != nil {
// this check is only needed when your code could produce
// an invalid value for validation such as interface with nil
// value most including myself do not usually have code like this.
if _, ok := err.(*validator.InvalidValidationError); ok {
fmt.Println(err)
return
}
for _, err := range err.(validator.ValidationErrors) {
fmt.Println(err.Namespace())
fmt.Println(err.Field())
fmt.Println(err.StructNamespace()) // can differ when a custom TagNameFunc is registered or
fmt.Println(err.StructField()) // by passing alt name to ReportError like below
fmt.Println(err.Tag())
fmt.Println(err.ActualTag())
fmt.Println(err.Kind())
fmt.Println(err.Type())
fmt.Println(err.Value())
fmt.Println(err.Param())
fmt.Println()
}
// from here you can create your own error messages in whatever language you wish
return
}
// save user to database
}
func validateVariable() {
myEmail := "joeybloggs.gmail.com"
errs := validate.Var(myEmail, "required,email")
if errs != nil {
fmt.Println(errs) // output: Key: "" Error:Field validation for "" failed on the "email" tag
return
}
// email ok, move on
}
```
Custom Field Type
```go
package main
import (
"database/sql"
"database/sql/driver"
"fmt"
"reflect"
"gopkg.in/go-playground/validator.v9"
)
// DbBackedUser User struct
type DbBackedUser struct {
Name sql.NullString `validate:"required"`
Age sql.NullInt64 `validate:"required"`
}
// use a single instance of Validate, it caches struct info
var validate *validator.Validate
func main() {
validate = validator.New()
// register all sql.Null* types to use the ValidateValuer CustomTypeFunc
validate.RegisterCustomTypeFunc(ValidateValuer, sql.NullString{}, sql.NullInt64{}, sql.NullBool{}, sql.NullFloat64{})
// build object for validation
x := DbBackedUser{Name: sql.NullString{String: "", Valid: true}, Age: sql.NullInt64{Int64: 0, Valid: false}}
err := validate.Struct(x)
if err != nil {
fmt.Printf("Err(s):\n%+v\n", err)
}
}
// ValidateValuer implements validator.CustomTypeFunc
func ValidateValuer(field reflect.Value) interface{} {
if valuer, ok := field.Interface().(driver.Valuer); ok {
val, err := valuer.Value()
if err == nil {
return val
}
// handle the error how you want
}
return nil
}
```
Struct Level Validation
```go
package main
import (
"fmt"
"gopkg.in/go-playground/validator.v9"
)
// User contains user information
type User struct {
FirstName string `json:"fname"`
LastName string `json:"lname"`
Age uint8 `validate:"gte=0,lte=130"`
Email string `validate:"required,email"`
FavouriteColor string `validate:"hexcolor|rgb|rgba"`
Addresses []*Address `validate:"required,dive,required"` // a person can have a home and cottage...
}
// Address houses a users address information
type Address struct {
Street string `validate:"required"`
City string `validate:"required"`
Planet string `validate:"required"`
Phone string `validate:"required"`
}
// use a single instance of Validate, it caches struct info
var validate *validator.Validate
func main() {
validate = validator.New()
// register validation for 'User'
// NOTE: only have to register a non-pointer type for 'User', validator
// interanlly dereferences during it's type checks.
validate.RegisterStructValidation(UserStructLevelValidation, User{})
// build 'User' info, normally posted data etc...
address := &Address{
Street: "Eavesdown Docks",
Planet: "Persphone",
Phone: "none",
City: "Unknown",
}
user := &User{
FirstName: "",
LastName: "",
Age: 45,
Email: "Badger.Smith@gmail.com",
FavouriteColor: "#000",
Addresses: []*Address{address},
}
// returns InvalidValidationError for bad validation input, nil or ValidationErrors ( []FieldError )
err := validate.Struct(user)
if err != nil {
// this check is only needed when your code could produce
// an invalid value for validation such as interface with nil
// value most including myself do not usually have code like this.
if _, ok := err.(*validator.InvalidValidationError); ok {
fmt.Println(err)
return
}
for _, err := range err.(validator.ValidationErrors) {
fmt.Println(err.Namespace())
fmt.Println(err.Field())
fmt.Println(err.StructNamespace()) // can differ when a custom TagNameFunc is registered or
fmt.Println(err.StructField()) // by passing alt name to ReportError like below
fmt.Println(err.Tag())
fmt.Println(err.ActualTag())
fmt.Println(err.Kind())
fmt.Println(err.Type())
fmt.Println(err.Value())
fmt.Println(err.Param())
fmt.Println()
}
// from here you can create your own error messages in whatever language you wish
return
}
// save user to database
}
// UserStructLevelValidation contains custom struct level validations that don't always
// make sense at the field validation level. For Example this function validates that either
// FirstName or LastName exist; could have done that with a custom field validation but then
// would have had to add it to both fields duplicating the logic + overhead, this way it's
// only validated once.
//
// NOTE: you may ask why wouldn't I just do this outside of validator, because doing this way
// hooks right into validator and you can combine with validation tags and still have a
// common error output format.
func UserStructLevelValidation(sl validator.StructLevel) {
user := sl.Current().Interface().(User)
if len(user.FirstName) == 0 && len(user.LastName) == 0 {
sl.ReportError(user.FirstName, "FirstName", "fname", "fnameorlname", "")
sl.ReportError(user.LastName, "LastName", "lname", "fnameorlname", "")
}
// plus can to more, even with different tag than "fnameorlname"
}
```
- [Simple](https://github.com/go-playground/validator/blob/v9/examples/simple/main.go)
- [Custom Field Types](https://github.com/go-playground/validator/blob/v9/examples/custom/main.go)
- [Struct Level](https://github.com/go-playground/validator/blob/v9/examples/struct-level/main.go)
- [Translations & Custom Errors](https://github.com/go-playground/validator/blob/v9/examples/translations/main.go)
- [Gin upgrade and/or override validator](https://github.com/go-playground/validator/tree/v9/examples/gin-upgrading-overriding)
- [wash - an example application putting it all together](https://github.com/bluesuncorp/wash)
Benchmarks
------

@ -3,7 +3,10 @@ package main
import (
"fmt"
"github.com/go-playground/locales/en"
"github.com/go-playground/universal-translator"
"gopkg.in/go-playground/validator.v9"
en_translations "gopkg.in/go-playground/validator.v9/translations/en"
)
// User contains user information
@ -24,78 +27,103 @@ type Address struct {
Phone string `validate:"required"`
}
// use a single instance of Validate, it caches struct info
var validate *validator.Validate
// use a single instance , it caches struct info
var (
uni *ut.UniversalTranslator
validate *validator.Validate
)
func main() {
// NOTE: ommitting allot of error checking for brevity
en := en.New()
uni = ut.New(en, en)
// this is usually know or extracted from http 'Accept-Language' header
// also see uni.FindTranslator(...)
trans, _ := uni.GetTranslator("en")
validate = validator.New()
en_translations.RegisterDefaultTranslations(validate, trans)
validateStruct()
validateVariable()
translateAll(trans)
translateIndividual(trans)
translateOverride(trans) // yep you can specify your own in whatever locale you want!
}
func validateStruct() {
func translateAll(trans ut.Translator) {
address := &Address{
Street: "Eavesdown Docks",
Planet: "Persphone",
Phone: "none",
type User struct {
Username string `validate:"required"`
Tagline string `validate:"required,lt=10"`
Tagline2 string `validate:"required,gt=1"`
}
user := &User{
FirstName: "Badger",
LastName: "Smith",
Age: 135,
Email: "Badger.Smith@gmail.com",
FavouriteColor: "#000-",
Addresses: []*Address{address},
user := User{
Username: "Joeybloggs",
Tagline: "This tagline is way too long.",
Tagline2: "1",
}
// returns nil or ValidationErrors ( map[string]*FieldError )
err := validate.Struct(user)
if err != nil {
// this check is only needed when your code could produce
// an invalid value for validation such as interface with nil
// value most including myself do not usually have code like this.
if _, ok := err.(*validator.InvalidValidationError); ok {
fmt.Println(err)
return
}
// translate all error at once
errs := err.(validator.ValidationErrors)
for _, err := range err.(validator.ValidationErrors) {
fmt.Println(err.Namespace())
fmt.Println(err.Field())
fmt.Println(err.StructNamespace()) // can differ when a custom TagNameFunc is registered or
fmt.Println(err.StructField()) // by passing alt name to ReportError like below
fmt.Println(err.Tag())
fmt.Println(err.ActualTag())
fmt.Println(err.Kind())
fmt.Println(err.Type())
fmt.Println(err.Value())
fmt.Println(err.Param())
fmt.Println()
// returns a map with key = namespace & value = translated error
// NOTICE: 2 errors are returned and you'll see something surprising
// translations are i18n aware!!!!
// eg. '10 characters' vs '1 character'
fmt.Println(errs.Translate(trans))
}
}
func translateIndividual(trans ut.Translator) {
// from here you can create your own error messages in whatever language you wish
return
type User struct {
Username string `validate:"required"`
}
// save user to database
var user User
err := validate.Struct(user)
if err != nil {
errs := err.(validator.ValidationErrors)
for _, e := range errs {
// can translate each error one at a time.
fmt.Println(e.Translate(trans))
}
}
}
func validateVariable() {
func translateOverride(trans ut.Translator) {
myEmail := "joeybloggs.gmail.com"
validate.RegisterTranslation("required", trans, func(ut ut.Translator) error {
return ut.Add("required", "{0} must have a value!", true) // see universal-translator for details
}, func(ut ut.Translator, fe validator.FieldError) string {
t, _ := ut.T("required", fe.Field())
errs := validate.Var(myEmail, "required,email")
return t
})
if errs != nil {
fmt.Println(errs) // output: Key: "" Error:Field validation for "" failed on the "email" tag
return
type User struct {
Username string `validate:"required"`
}
// email ok, move on
var user User
err := validate.Struct(user)
if err != nil {
errs := err.(validator.ValidationErrors)
for _, e := range errs {
// can translate each error one at a time.
fmt.Println(e.Translate(trans))
}
}
}

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