💯Go Struct and Field validation, including Cross Field, Cross Struct, Map, Slice and Array diving
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validator/doc.go

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/*
Package validator implements value validations for structs and individual fields based on tags.
Built In Validator
The package contains a built in Validator instance for use,
but you may also create a new instance if needed.
// built in
errs := validator.ValidateStruct(//your struct)
errs := validator.ValidateFieldByTag(field, "omitempty,min=1,max=10")
// new
newValidator = validator.New("struct tag name", validator.BakedInFunctions)
A simple example usage:
type UserDetail {
Details string `validate:"-"`
}
type User struct {
Name string `validate:"required,max=60"`
PreferedName string `validate:"omitempty,max=60"`
Sub UserDetail
}
user := &User {
Name: "",
}
// errs will contain a hierarchical list of errors
// using the StructValidationErrors struct
// or nil if no errors exist
errs := validator.ValidateStruct(user)
// in this case 1 error Name is required
errs.Struct will be "User"
errs.StructErrors will be empty <-- fields that were structs
errs.Errors will have 1 error of type FieldValidationError
Error Handling
The error can be used like so
fieldErr, _ := errs["Name"]
fieldErr.Field // "Name"
fieldErr.ErrorTag // "required"
Both StructValidationErrors and FieldValidationError implement the Error interface but it's
intended use is for development + debugging, not a production error message.
fieldErr.Error() // Field validation for "Name" failed on the "required" tag
errs.Error()
// Struct: User
// Field validation for "Name" failed on the "required" tag
Why not a better error message? because this library intends for you to handle your own error messages
Why should I handle my own errors? Many reasons, for me building and internationalized application
I needed to know the field and what validation failed so that I could provide an error in the users specific language.
if fieldErr.Field == "Name" {
switch fieldErr.ErrorTag
case "required":
return "Translated string based on field + error"
default:
return "Translated string based on field"
}
The hierarchical structure is hard to work with sometimes.. Agreed Flatten function to the rescue!
Flatten will return a map of FieldValidationError's but the field name will be namespaced.
// if UserDetail Details field failed validation
Field will be "Sub.Details"
// for Name
Field will be "Name"
Custom Functions
Custom functions can be added
//Structure
func customFunc(field interface{}, param string) bool {
if whatever {
return false
}
return true
}
validator.AddFunction("custom tag name", customFunc)
// NOTE: using the same tag name as an existing function
// will overwrite the existing one
Custom Tag Name
A custom tag name can be set to avoid conficts, or just have a shorter name
validator.SetTag("valid")
Multiple Validators
Multiple validators on a field will process in the order defined
type Test struct {
Field `validate:"max=10,min=1"`
}
// max will be checked then min
Bad Validator definitions are not handled by the library
type Test struct {
Field `validate:"min=10,max=0"`
}
// this definition of min max will never validate
Baked In Validators & Tags
Here is a list of the current built in validators:
-
Tells the validation to skip this struct field; this is particularily
handy in ignoring embedded structs from being validated. (Usage: -)
omitempty
Allows conitional validation, for example if a field is not set with
a value (Determined by the required validator) then other validation
such as min or max won't run, but if a value is set validation will run.
(Usage: omitempty)
len
For numbers, max will ensure that the value is
equal to the parameter given. For strings, it checks that
the string length is exactly that number of characters. For slices,
arrays, and maps, validates the number of items. (Usage: len=10)
max
For numbers, max will ensure that the value is
less than or equal to the parameter given. For strings, it checks
that the string length is at most that number of characters. For
slices, arrays, and maps, validates the number of items. (Usage: max=10)
min
For numbers, min will ensure that the value is
greater or equal to the parameter given. For strings, it checks that
the string length is at least that number of characters. For slices,
arrays, and maps, validates the number of items. (Usage: min=10)
required
This validates that the value is not the data types default value.
For numbers ensures value is not zero. For strings ensures value is
not "". For slices, arrays, and maps, ensures the length is not zero.
(Usage: required)
Validator notes:
regex
a regex validator won't be added because commas and = signs can be part of
a regex which conflict with the validation definitions, although workarounds
can be made, they take away from using pure regex's. Furthermore it's quick
and dirty but the regex's become harder to maintain and are not reusable, so
it's as much as a programming philosiphy as anything.
In place of this new validator functions should be created; a regex can be
used within the validator function and even be precompiled for better efficiency.
And the best reason, you can sumit a pull request and we can keep on adding to the
validation library of this package!
Panics
This package panics when bad input is provided, this is by design, bad code like that should not make it to production.
type Test struct {
TestField string `validate:"nonexistantfunction=1"`
}
t := &Test{
TestField: "Test"
}
validator.ValidateStruct(t) // this will panic
*/
package validator