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285 lines
7.8 KiB
285 lines
7.8 KiB
package validator
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import (
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"errors"
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"fmt"
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"log"
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"reflect"
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"strings"
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"unicode"
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)
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const (
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defaultTagName = "validate"
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omitempty string = "omitempty"
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validationErrMsg = "Field validation for \"%s\" failed on the \"%s\" tag\n"
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)
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// FieldValidationError contains a single fields validation error
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type FieldValidationError struct {
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Field string
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ErrorTag string
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}
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// This is intended for use in development + debugging and not intended to be a production error message.
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// it also allows FieldValidationError to be used as an Error interface
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func (e FieldValidationError) Error() string {
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return fmt.Sprintf(validationErrMsg, e.Field, e.ErrorTag)
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}
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// StructValidationErrors is a struct of errors for struct fields ( Excluding fields of type struct )
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// NOTE: if a field within a struct is a struct it's errors will not be contained within the current
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// StructValidationErrors but rather a new StructValidationErrors is created for each struct resulting in
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// a neat & tidy 2D flattened list of structs validation errors
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type StructValidationErrors struct {
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Struct string
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Errors map[string]*FieldValidationError
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}
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// This is intended for use in development + debugging and not intended to be a production error message.
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// it also allows StructValidationErrors to be used as an Error interface
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func (e StructValidationErrors) Error() string {
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s := ""
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for _, err := range e.Errors {
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s += fmt.Sprintf(validationErrMsg, err.Field, err.ErrorTag)
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}
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return s
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}
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// ValidationFunc that accepts the value of a field and parameter for use in validation (parameter not always used or needed)
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type ValidationFunc func(v interface{}, param string) bool
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// Validator implements the Validator Struct
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// NOTE: Fields within are not thread safe and that is on purpose
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// Functions Tags etc. should all be predifined before use, so subscribe to the philosiphy
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// or make it thread safe on your end
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type Validator struct {
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// TagName being used.
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tagName string
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// validationFuncs is a map of validation functions and the tag keys
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validationFuncs map[string]ValidationFunc
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}
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// var bakedInValidators = map[string]ValidationFunc{}
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var internalValidator = NewValidator(defaultTagName, bakedInValidators)
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// NewValidator creates a new Validator instance
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// NOTE: it is not necessary to create a new validator as the internal one will do in 99.9% of cases, but the option is there.
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func NewValidator(tagName string, funcs map[string]ValidationFunc) *Validator {
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return &Validator{
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tagName: tagName,
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validationFuncs: funcs,
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}
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}
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// SetTag sets the baked in Validator's tagName to one of your choosing
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func SetTag(tagName string) {
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internalValidator.SetTag(tagName)
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}
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// SetTag sets tagName of the Validator to one of your choosing
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func (v *Validator) SetTag(tagName string) {
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v.tagName = tagName
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}
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// AddFunction adds a ValidationFunc to the baked in Validator's map of validators denoted by the key
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func AddFunction(key string, f ValidationFunc) error {
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return internalValidator.AddFunction(key, f)
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}
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// AddFunction adds a ValidationFunc to a Validator's map of validators denoted by the key
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func (v *Validator) AddFunction(key string, f ValidationFunc) error {
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if len(key) == 0 {
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return errors.New("Function Key cannot be empty")
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}
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if f == nil {
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return errors.New("Function Key cannot be empty")
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}
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// Commented out to allow overwritting of Baked In Function if so desired.
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// if v.ValidationFuncs[key] != nil {
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// return errors.New(fmt.Sprintf("Validation Function with key: %s already exists.", key))
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// }
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v.validationFuncs[key] = f
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return nil
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}
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// ValidateStruct validates a struct and returns a struct containing the errors
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func ValidateStruct(s interface{}) map[string]*StructValidationErrors {
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return internalValidator.ValidateStruct(s)
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}
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// ValidateStruct validates a struct and returns a struct containing the errors
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func (v *Validator) ValidateStruct(s interface{}) map[string]*StructValidationErrors {
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errorArray := map[string]*StructValidationErrors{}
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structValue := reflect.ValueOf(s)
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structType := reflect.TypeOf(s)
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structName := structType.Name()
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var currentStructError = &StructValidationErrors{
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Struct: structName,
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Errors: map[string]*FieldValidationError{},
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}
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if structValue.Kind() == reflect.Ptr && !structValue.IsNil() {
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return v.ValidateStruct(structValue.Elem().Interface())
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}
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if structValue.Kind() != reflect.Struct {
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log.Fatal("interface passed for validation is not a struct")
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}
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var numFields = structValue.NumField()
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for i := 0; i < numFields; i++ {
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valueField := structValue.Field(i)
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typeField := structType.Field(i)
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if valueField.Kind() == reflect.Ptr && !valueField.IsNil() {
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valueField = valueField.Elem()
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}
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tag := typeField.Tag.Get(v.tagName)
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if tag == "-" {
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continue
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}
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// if no validation and not a struct (which may containt fields for validation)
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if tag == "" && valueField.Kind() != reflect.Struct {
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continue
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}
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switch valueField.Kind() {
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case reflect.Struct:
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if !unicode.IsUpper(rune(typeField.Name[0])) {
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continue
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}
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if structErrors := v.ValidateStruct(valueField.Interface()); structErrors != nil {
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for key, val := range structErrors {
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errorArray[key] = val
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}
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// free up memory map no longer needed
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structErrors = nil
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}
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default:
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if fieldError := v.validateStructFieldByTag(valueField.Interface(), typeField.Name, tag); fieldError != nil {
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currentStructError.Errors[fieldError.Field] = fieldError
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// free up memory reference
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fieldError = nil
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}
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}
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}
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if len(currentStructError.Errors) > 0 {
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errorArray[currentStructError.Struct] = currentStructError
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// free up memory
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currentStructError = nil
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}
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if len(errorArray) == 0 {
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return nil
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}
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return errorArray
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}
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// ValidateFieldWithTag validates the given field by the given tag arguments
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func (v *Validator) validateStructFieldByTag(f interface{}, name string, tag string) *FieldValidationError {
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if err := v.validateFieldByNameAndTag(f, name, tag); err != nil {
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return &FieldValidationError{
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Field: name,
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ErrorTag: err.Error(),
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}
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}
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return nil
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}
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// ValidateFieldByTag allows validation of a single field with the internal validator, still using tag style validation to check multiple errors
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func ValidateFieldByTag(f interface{}, tag string) error {
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return internalValidator.validateFieldByNameAndTag(f, "", tag)
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}
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// ValidateFieldByTag allows validation of a single field, still using tag style validation to check multiple errors
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func (v *Validator) ValidateFieldByTag(f interface{}, tag string) error {
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return v.validateFieldByNameAndTag(f, "", tag)
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}
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func (v *Validator) validateFieldByNameAndTag(f interface{}, name string, tag string) error {
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// This is a double check if coming from ValidateStruct but need to be here in case function is called directly
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if tag == "-" {
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return nil
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}
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if strings.Contains(tag, omitempty) && !required(f, "") {
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return nil
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}
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valueField := reflect.ValueOf(f)
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if valueField.Kind() == reflect.Ptr && !valueField.IsNil() {
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return v.ValidateFieldByTag(valueField.Elem().Interface(), tag)
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}
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switch valueField.Kind() {
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case reflect.Struct, reflect.Invalid:
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log.Fatal("Invalid field passed to ValidateFieldWithTag")
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}
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valTags := strings.Split(tag, ",")
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for _, valTag := range valTags {
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vals := strings.Split(valTag, "=")
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key := strings.Trim(vals[0], " ")
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if len(key) == 0 {
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log.Fatalf("Invalid validation tag on field %s", name)
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}
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// OK to continue because we checked it's existance before getting into this loop
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if key == omitempty {
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continue
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}
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valFunc := v.validationFuncs[key]
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if valFunc == nil {
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log.Fatalf("Undefined validation function on field %s", name)
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}
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param := ""
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if len(vals) > 1 {
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param = strings.Trim(vals[1], " ")
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}
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if err := valFunc(f, param); !err {
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return errors.New(key)
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}
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}
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return nil
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}
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