package validators import ( "testing" "gopkg.in/go-playground/validator.v9" "gopkg.in/go-playground/assert.v1" ) type test struct { String string `validate:"notblank"` Array []int `validate:"notblank"` Pointer *int `validate:"notblank"` Number int `validate:"notblank"` Interface interface{} `validate:"notblank"` Func func() `validate:"notblank"` } func TestNotBlank(t *testing.T) { v := validator.New() err := v.RegisterValidation("notblank", NotBlank) assert.Equal(t, nil, err) // Errors var x *int invalid := test{ String: " ", Array: []int{}, Pointer: x, Number: 0, Interface: nil, Func: nil, } fieldsWithError := []string{ "String", "Array", "Pointer", "Number", "Interface", "Func", } errors := v.Struct(invalid).(validator.ValidationErrors) var fields []string for _, err := range errors { fields = append(fields, err.Field()) } assert.Equal(t, fieldsWithError, fields) // No errors y := 1 x = &y valid := test{ String: "str", Array: []int{1}, Pointer: x, Number: 1, Interface: "value", Func: func() {}, } err = v.Struct(valid) assert.Equal(t, nil, err) }