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226 lines
4.3 KiB
226 lines
4.3 KiB
package pool
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import (
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"container/list"
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"context"
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"io"
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"sync"
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"time"
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)
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var _ Pool = &List{}
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// List .
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type List struct {
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// New is an application supplied function for creating and configuring a
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// item.
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//
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// The item returned from new must not be in a special state
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// (subscribed to pubsub channel, transaction started, ...).
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New func(ctx context.Context) (io.Closer, error)
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// mu protects fields defined below.
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mu sync.Mutex
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cond chan struct{}
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closed bool
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active int
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// clean stale items
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cleanerCh chan struct{}
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// Stack of item with most recently used at the front.
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idles list.List
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// Config pool configuration
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conf *Config
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}
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// NewList creates a new pool.
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func NewList(c *Config) *List {
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// check Config
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if c == nil || c.Active < c.Idle {
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panic("config nil or Idle Must <= Active")
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}
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// new pool
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p := &List{conf: c}
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p.cond = make(chan struct{})
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p.startCleanerLocked(time.Duration(c.IdleTimeout))
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return p
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}
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// Reload reload config.
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func (p *List) Reload(c *Config) error {
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p.mu.Lock()
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p.conf = c
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p.mu.Unlock()
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return nil
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}
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// startCleanerLocked
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func (p *List) startCleanerLocked(d time.Duration) {
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if d <= 0 {
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// if set 0, staleCleaner() will return directly
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return
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}
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if d < time.Duration(p.conf.IdleTimeout) && p.cleanerCh != nil {
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select {
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case p.cleanerCh <- struct{}{}:
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default:
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}
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}
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// run only one, clean stale items.
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if p.cleanerCh == nil {
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p.cleanerCh = make(chan struct{}, 1)
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go p.staleCleaner()
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}
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}
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// staleCleaner clean stale items proc.
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func (p *List) staleCleaner() {
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ticker := time.NewTicker(100 * time.Millisecond)
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for {
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select {
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case <-ticker.C:
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case <-p.cleanerCh: // maxLifetime was changed or db was closed.
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}
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p.mu.Lock()
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if p.closed || p.conf.IdleTimeout <= 0 {
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p.mu.Unlock()
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return
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}
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for i, n := 0, p.idles.Len(); i < n; i++ {
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e := p.idles.Back()
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if e == nil {
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// no possible
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break
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}
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ic := e.Value.(item)
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if !ic.expired(time.Duration(p.conf.IdleTimeout)) {
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// not need continue.
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break
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}
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p.idles.Remove(e)
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p.release()
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p.mu.Unlock()
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ic.c.Close()
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p.mu.Lock()
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}
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p.mu.Unlock()
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}
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}
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// Get returns a item from the idles List or
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// get a new item.
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func (p *List) Get(ctx context.Context) (io.Closer, error) {
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p.mu.Lock()
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if p.closed {
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p.mu.Unlock()
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return nil, ErrPoolClosed
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}
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for {
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// get idles item.
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for i, n := 0, p.idles.Len(); i < n; i++ {
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e := p.idles.Front()
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if e == nil {
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break
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}
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ic := e.Value.(item)
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p.idles.Remove(e)
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p.mu.Unlock()
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if !ic.expired(time.Duration(p.conf.IdleTimeout)) {
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return ic.c, nil
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}
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ic.c.Close()
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p.mu.Lock()
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p.release()
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}
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// Check for pool closed before dialing a new item.
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if p.closed {
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p.mu.Unlock()
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return nil, ErrPoolClosed
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}
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// new item if under limit.
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if p.conf.Active == 0 || p.active < p.conf.Active {
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newItem := p.New
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p.active++
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p.mu.Unlock()
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c, err := newItem(ctx)
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if err != nil {
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p.mu.Lock()
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p.release()
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p.mu.Unlock()
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c = nil
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}
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return c, err
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}
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if p.conf.WaitTimeout == 0 && !p.conf.Wait {
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p.mu.Unlock()
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return nil, ErrPoolExhausted
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}
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wt := p.conf.WaitTimeout
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p.mu.Unlock()
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// slowpath: reset context timeout
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nctx := ctx
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cancel := func() {}
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if wt > 0 {
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_, nctx, cancel = wt.Shrink(ctx)
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}
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select {
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case <-nctx.Done():
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cancel()
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return nil, nctx.Err()
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case <-p.cond:
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}
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cancel()
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p.mu.Lock()
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}
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}
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// Put put item into pool.
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func (p *List) Put(ctx context.Context, c io.Closer, forceClose bool) error {
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p.mu.Lock()
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if !p.closed && !forceClose {
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p.idles.PushFront(item{createdAt: nowFunc(), c: c})
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if p.idles.Len() > p.conf.Idle {
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c = p.idles.Remove(p.idles.Back()).(item).c
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} else {
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c = nil
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}
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}
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if c == nil {
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p.signal()
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p.mu.Unlock()
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return nil
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}
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p.release()
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p.mu.Unlock()
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return c.Close()
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}
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// Close releases the resources used by the pool.
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func (p *List) Close() error {
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p.mu.Lock()
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idles := p.idles
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p.idles.Init()
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p.closed = true
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p.active -= idles.Len()
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p.mu.Unlock()
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for e := idles.Front(); e != nil; e = e.Next() {
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e.Value.(item).c.Close()
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}
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return nil
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}
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// release decrements the active count and signals waiters. The caller must
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// hold p.mu during the call.
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func (p *List) release() {
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p.active--
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p.signal()
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}
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func (p *List) signal() {
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select {
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default:
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case p.cond <- struct{}{}:
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}
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}
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