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478 lines
19 KiB
478 lines
19 KiB
// Copyright 2019 Google LLC.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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syntax = "proto3";
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package google.cloud.dialogflow.v2;
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import "google/api/annotations.proto";
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import "google/api/resource.proto";
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import "google/cloud/dialogflow/v2/audio_config.proto";
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import "google/cloud/dialogflow/v2/context.proto";
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import "google/cloud/dialogflow/v2/intent.proto";
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import "google/cloud/dialogflow/v2/session_entity_type.proto";
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import "google/protobuf/struct.proto";
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import "google/rpc/status.proto";
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import "google/type/latlng.proto";
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option cc_enable_arenas = true;
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option csharp_namespace = "Google.Cloud.Dialogflow.V2";
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option go_package = "google.golang.org/genproto/googleapis/cloud/dialogflow/v2;dialogflow";
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option java_multiple_files = true;
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option java_outer_classname = "SessionProto";
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option java_package = "com.google.cloud.dialogflow.v2";
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option objc_class_prefix = "DF";
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// A session represents an interaction with a user. You retrieve user input
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// and pass it to the [DetectIntent][google.cloud.dialogflow.v2.Sessions.DetectIntent] (or
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// [StreamingDetectIntent][google.cloud.dialogflow.v2.Sessions.StreamingDetectIntent]) method to determine
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// user intent and respond.
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service Sessions {
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// Processes a natural language query and returns structured, actionable data
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// as a result. This method is not idempotent, because it may cause contexts
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// and session entity types to be updated, which in turn might affect
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// results of future queries.
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rpc DetectIntent(DetectIntentRequest) returns (DetectIntentResponse) {
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option (google.api.http) = {
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post: "/v2/{session=projects/*/agent/sessions/*}:detectIntent"
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body: "*"
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};
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}
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// Processes a natural language query in audio format in a streaming fashion
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// and returns structured, actionable data as a result. This method is only
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// available via the gRPC API (not REST).
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rpc StreamingDetectIntent(stream StreamingDetectIntentRequest) returns (stream StreamingDetectIntentResponse) {
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}
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}
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// The request to detect user's intent.
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message DetectIntentRequest {
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// Required. The name of the session this query is sent to. Format:
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// `projects/<Project ID>/agent/sessions/<Session ID>`. It's up to the API
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// caller to choose an appropriate session ID. It can be a random number or
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// some type of user identifier (preferably hashed). The length of the session
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// ID must not exceed 36 bytes.
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string session = 1;
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// Optional. The parameters of this query.
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QueryParameters query_params = 2;
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// Required. The input specification. It can be set to:
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//
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// 1. an audio config
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// which instructs the speech recognizer how to process the speech audio,
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//
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// 2. a conversational query in the form of text, or
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//
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// 3. an event that specifies which intent to trigger.
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QueryInput query_input = 3;
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// Optional. Instructs the speech synthesizer how to generate the output
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// audio. If this field is not set and agent-level speech synthesizer is not
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// configured, no output audio is generated.
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OutputAudioConfig output_audio_config = 4;
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// Optional. The natural language speech audio to be processed. This field
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// should be populated iff `query_input` is set to an input audio config.
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// A single request can contain up to 1 minute of speech audio data.
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bytes input_audio = 5;
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}
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// The message returned from the DetectIntent method.
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message DetectIntentResponse {
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// The unique identifier of the response. It can be used to
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// locate a response in the training example set or for reporting issues.
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string response_id = 1;
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// The selected results of the conversational query or event processing.
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// See `alternative_query_results` for additional potential results.
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QueryResult query_result = 2;
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// Specifies the status of the webhook request.
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google.rpc.Status webhook_status = 3;
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// The audio data bytes encoded as specified in the request.
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// Note: The output audio is generated based on the values of default platform
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// text responses found in the `query_result.fulfillment_messages` field. If
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// multiple default text responses exist, they will be concatenated when
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// generating audio. If no default platform text responses exist, the
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// generated audio content will be empty.
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bytes output_audio = 4;
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// The config used by the speech synthesizer to generate the output audio.
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OutputAudioConfig output_audio_config = 6;
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}
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// Represents the parameters of the conversational query.
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message QueryParameters {
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// Optional. The time zone of this conversational query from the
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// [time zone database](https://www.iana.org/time-zones), e.g.,
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// America/New_York, Europe/Paris. If not provided, the time zone specified in
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// agent settings is used.
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string time_zone = 1;
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// Optional. The geo location of this conversational query.
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google.type.LatLng geo_location = 2;
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// Optional. The collection of contexts to be activated before this query is
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// executed.
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repeated Context contexts = 3;
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// Optional. Specifies whether to delete all contexts in the current session
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// before the new ones are activated.
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bool reset_contexts = 4;
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// Optional. Additional session entity types to replace or extend developer
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// entity types with. The entity synonyms apply to all languages and persist
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// for the session of this query.
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repeated SessionEntityType session_entity_types = 5;
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// Optional. This field can be used to pass custom data into the webhook
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// associated with the agent. Arbitrary JSON objects are supported.
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google.protobuf.Struct payload = 6;
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// Optional. Configures the type of sentiment analysis to perform. If not
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// provided, sentiment analysis is not performed.
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SentimentAnalysisRequestConfig sentiment_analysis_request_config = 10;
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}
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// Represents the query input. It can contain either:
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//
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// 1. An audio config which
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// instructs the speech recognizer how to process the speech audio.
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//
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// 2. A conversational query in the form of text,.
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//
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// 3. An event that specifies which intent to trigger.
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message QueryInput {
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// Required. The input specification.
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oneof input {
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// Instructs the speech recognizer how to process the speech audio.
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InputAudioConfig audio_config = 1;
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// The natural language text to be processed.
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TextInput text = 2;
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// The event to be processed.
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EventInput event = 3;
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}
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}
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// Represents the result of conversational query or event processing.
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message QueryResult {
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// The original conversational query text:
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// - If natural language text was provided as input, `query_text` contains
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// a copy of the input.
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// - If natural language speech audio was provided as input, `query_text`
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// contains the speech recognition result. If speech recognizer produced
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// multiple alternatives, a particular one is picked.
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// - If an event was provided as input, `query_text` is not set.
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string query_text = 1;
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// The language that was triggered during intent detection.
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// See [Language
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// Support](https://cloud.google.com/dialogflow-enterprise/docs/reference/language)
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// for a list of the currently supported language codes.
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string language_code = 15;
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// The Speech recognition confidence between 0.0 and 1.0. A higher number
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// indicates an estimated greater likelihood that the recognized words are
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// correct. The default of 0.0 is a sentinel value indicating that confidence
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// was not set.
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//
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// This field is not guaranteed to be accurate or set. In particular this
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// field isn't set for StreamingDetectIntent since the streaming endpoint has
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// separate confidence estimates per portion of the audio in
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// StreamingRecognitionResult.
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float speech_recognition_confidence = 2;
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// The action name from the matched intent.
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string action = 3;
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// The collection of extracted parameters.
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google.protobuf.Struct parameters = 4;
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// This field is set to:
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// - `false` if the matched intent has required parameters and not all of
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// the required parameter values have been collected.
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// - `true` if all required parameter values have been collected, or if the
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// matched intent doesn't contain any required parameters.
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bool all_required_params_present = 5;
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// The text to be pronounced to the user or shown on the screen.
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// Note: This is a legacy field, `fulfillment_messages` should be preferred.
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string fulfillment_text = 6;
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// The collection of rich messages to present to the user.
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repeated Intent.Message fulfillment_messages = 7;
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// If the query was fulfilled by a webhook call, this field is set to the
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// value of the `source` field returned in the webhook response.
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string webhook_source = 8;
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// If the query was fulfilled by a webhook call, this field is set to the
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// value of the `payload` field returned in the webhook response.
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google.protobuf.Struct webhook_payload = 9;
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// The collection of output contexts. If applicable,
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// `output_contexts.parameters` contains entries with name
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// `<parameter name>.original` containing the original parameter values
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// before the query.
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repeated Context output_contexts = 10;
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// The intent that matched the conversational query. Some, not
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// all fields are filled in this message, including but not limited to:
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// `name`, `display_name` and `webhook_state`.
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Intent intent = 11;
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// The intent detection confidence. Values range from 0.0
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// (completely uncertain) to 1.0 (completely certain).
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// If there are `multiple knowledge_answers` messages, this value is set to
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// the greatest `knowledgeAnswers.match_confidence` value in the list.
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float intent_detection_confidence = 12;
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// The free-form diagnostic info. For example, this field could contain
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// webhook call latency. The string keys of the Struct's fields map can change
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// without notice.
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google.protobuf.Struct diagnostic_info = 14;
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// The sentiment analysis result, which depends on the
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// `sentiment_analysis_request_config` specified in the request.
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SentimentAnalysisResult sentiment_analysis_result = 17;
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}
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// The top-level message sent by the client to the
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// `StreamingDetectIntent` method.
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//
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// Multiple request messages should be sent in order:
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//
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// 1. The first message must contain `session`, `query_input` plus optionally
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// `query_params` and/or `single_utterance`. The message must not contain `input_audio`.
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//
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// 2. If `query_input` was set to a streaming input audio config,
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// all subsequent messages must contain only `input_audio`.
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// Otherwise, finish the request stream.
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message StreamingDetectIntentRequest {
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// Required. The name of the session the query is sent to.
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// Format of the session name:
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// `projects/<Project ID>/agent/sessions/<Session ID>`. It’s up to the API
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// caller to choose an appropriate `Session ID`. It can be a random number or
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// some type of user identifier (preferably hashed). The length of the session
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// ID must not exceed 36 characters.
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string session = 1;
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// Optional. The parameters of this query.
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QueryParameters query_params = 2;
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// Required. The input specification. It can be set to:
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//
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// 1. an audio config which instructs the speech recognizer how to process
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// the speech audio,
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//
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// 2. a conversational query in the form of text, or
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//
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// 3. an event that specifies which intent to trigger.
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QueryInput query_input = 3;
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// Optional. If `false` (default), recognition does not cease until the
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// client closes the stream.
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// If `true`, the recognizer will detect a single spoken utterance in input
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// audio. Recognition ceases when it detects the audio's voice has
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// stopped or paused. In this case, once a detected intent is received, the
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// client should close the stream and start a new request with a new stream as
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// needed.
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// This setting is ignored when `query_input` is a piece of text or an event.
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bool single_utterance = 4;
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// Optional. Instructs the speech synthesizer how to generate the output
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// audio. If this field is not set and agent-level speech synthesizer is not
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// configured, no output audio is generated.
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OutputAudioConfig output_audio_config = 5;
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// Optional. The input audio content to be recognized. Must be sent if
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// `query_input` was set to a streaming input audio config. The complete audio
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// over all streaming messages must not exceed 1 minute.
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bytes input_audio = 6;
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}
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// The top-level message returned from the
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// `StreamingDetectIntent` method.
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//
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// Multiple response messages can be returned in order:
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//
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// 1. If the input was set to streaming audio, the first one or more messages
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// contain `recognition_result`. Each `recognition_result` represents a more
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// complete transcript of what the user said. The last `recognition_result`
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// has `is_final` set to `true`.
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//
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// 2. The next message contains `response_id`, `query_result`
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// and optionally `webhook_status` if a WebHook was called.
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message StreamingDetectIntentResponse {
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// The unique identifier of the response. It can be used to
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// locate a response in the training example set or for reporting issues.
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string response_id = 1;
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// The result of speech recognition.
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StreamingRecognitionResult recognition_result = 2;
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// The result of the conversational query or event processing.
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QueryResult query_result = 3;
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// Specifies the status of the webhook request.
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google.rpc.Status webhook_status = 4;
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// The audio data bytes encoded as specified in the request.
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bytes output_audio = 5;
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// Instructs the speech synthesizer how to generate the output audio. This
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// field is populated from the agent-level speech synthesizer configuration,
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// if enabled.
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OutputAudioConfig output_audio_config = 6;
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}
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// Contains a speech recognition result corresponding to a portion of the audio
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// that is currently being processed or an indication that this is the end
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// of the single requested utterance.
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//
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// Example:
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//
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// 1. transcript: "tube"
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//
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// 2. transcript: "to be a"
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//
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// 3. transcript: "to be"
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//
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// 4. transcript: "to be or not to be"
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// is_final: true
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//
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// 5. transcript: " that's"
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//
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// 6. transcript: " that is"
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//
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// 7. message_type: `MESSAGE_TYPE_END_OF_SINGLE_UTTERANCE`
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//
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// 8. transcript: " that is the question"
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// is_final: true
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//
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// Only two of the responses contain final results (#4 and #8 indicated by
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// `is_final: true`). Concatenating these generates the full transcript: "to be
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// or not to be that is the question".
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//
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// In each response we populate:
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//
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// * for `MESSAGE_TYPE_TRANSCRIPT`: `transcript` and possibly `is_final`.
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//
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// * for `MESSAGE_TYPE_END_OF_SINGLE_UTTERANCE`: only `message_type`.
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message StreamingRecognitionResult {
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// Type of the response message.
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enum MessageType {
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// Not specified. Should never be used.
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MESSAGE_TYPE_UNSPECIFIED = 0;
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// Message contains a (possibly partial) transcript.
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TRANSCRIPT = 1;
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// Event indicates that the server has detected the end of the user's speech
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// utterance and expects no additional speech. Therefore, the server will
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// not process additional audio (although it may subsequently return
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// additional results). The client should stop sending additional audio
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// data, half-close the gRPC connection, and wait for any additional results
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// until the server closes the gRPC connection. This message is only sent if
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// `single_utterance` was set to `true`, and is not used otherwise.
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END_OF_SINGLE_UTTERANCE = 2;
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}
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// Type of the result message.
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MessageType message_type = 1;
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// Transcript text representing the words that the user spoke.
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// Populated if and only if `message_type` = `MESSAGE_TYPE_TRANSCRIPT`.
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string transcript = 2;
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// If `false`, the `StreamingRecognitionResult` represents an
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// interim result that may change. If `true`, the recognizer will not return
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// any further hypotheses about this piece of the audio. May only be populated
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// for `message_type` = `MESSAGE_TYPE_TRANSCRIPT`.
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bool is_final = 3;
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// The Speech confidence between 0.0 and 1.0 for the current portion of audio.
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// A higher number indicates an estimated greater likelihood that the
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// recognized words are correct. The default of 0.0 is a sentinel value
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// indicating that confidence was not set.
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//
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// This field is typically only provided if `is_final` is true and you should
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// not rely on it being accurate or even set.
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float confidence = 4;
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}
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// Represents the natural language text to be processed.
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message TextInput {
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// Required. The UTF-8 encoded natural language text to be processed.
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// Text length must not exceed 256 characters.
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string text = 1;
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// Required. The language of this conversational query. See [Language
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// Support](https://cloud.google.com/dialogflow-enterprise/docs/reference/language)
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// for a list of the currently supported language codes. Note that queries in
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// the same session do not necessarily need to specify the same language.
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string language_code = 2;
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}
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// Events allow for matching intents by event name instead of the natural
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// language input. For instance, input `<event: { name: "welcome_event",
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// parameters: { name: "Sam" } }>` can trigger a personalized welcome response.
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// The parameter `name` may be used by the agent in the response:
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// `"Hello #welcome_event.name! What can I do for you today?"`.
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message EventInput {
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// Required. The unique identifier of the event.
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string name = 1;
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// Optional. The collection of parameters associated with the event.
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google.protobuf.Struct parameters = 2;
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// Required. The language of this query. See [Language
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// Support](https://cloud.google.com/dialogflow-enterprise/docs/reference/language)
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// for a list of the currently supported language codes. Note that queries in
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// the same session do not necessarily need to specify the same language.
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string language_code = 3;
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}
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// Configures the types of sentiment analysis to perform.
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message SentimentAnalysisRequestConfig {
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// Optional. Instructs the service to perform sentiment analysis on
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// `query_text`. If not provided, sentiment analysis is not performed on
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// `query_text`.
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bool analyze_query_text_sentiment = 1;
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}
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// The result of sentiment analysis as configured by
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// `sentiment_analysis_request_config`.
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message SentimentAnalysisResult {
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// The sentiment analysis result for `query_text`.
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Sentiment query_text_sentiment = 1;
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}
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// The sentiment, such as positive/negative feeling or association, for a unit
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// of analysis, such as the query text.
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message Sentiment {
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// Sentiment score between -1.0 (negative sentiment) and 1.0 (positive
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// sentiment).
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float score = 1;
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// A non-negative number in the [0, +inf) range, which represents the absolute
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// magnitude of sentiment, regardless of score (positive or negative).
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float magnitude = 2;
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}
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