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37 lines
1.2 KiB
37 lines
1.2 KiB
package warden
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import (
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"context"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/status"
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"github.com/go-playground/validator/v10"
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"google.golang.org/grpc"
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)
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var validate = validator.New()
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// Validate return a client interceptor validate incoming request per RPC call.
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func (s *Server) validate() grpc.UnaryServerInterceptor {
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return func(ctx context.Context, req interface{}, args *grpc.UnaryServerInfo, handler grpc.UnaryHandler) (resp interface{}, err error) {
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if err = validate.Struct(req); err != nil {
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err = status.Error(codes.InvalidArgument, err.Error())
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return
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}
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resp, err = handler(ctx, req)
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return
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}
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}
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// RegisterValidation adds a validation Func to a Validate's map of validators denoted by the key
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// NOTE: if the key already exists, the previous validation function will be replaced.
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// NOTE: this method is not thread-safe it is intended that these all be registered prior to any validation
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func (s *Server) RegisterValidation(key string, fn validator.Func) error {
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return validate.RegisterValidation(key, fn)
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}
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// GetValidate return the default validate
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func (s *Server) GetValidate() *validator.Validate {
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return validate
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}
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