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kratos/third_party/google/cloud/dialogflow/v2beta1/session.proto

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// Copyright 2019 Google LLC.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
syntax = "proto3";
package google.cloud.dialogflow.v2beta1;
import "google/api/annotations.proto";
import "google/api/resource.proto";
import "google/cloud/dialogflow/v2beta1/agent.proto";
import "google/cloud/dialogflow/v2beta1/audio_config.proto";
import "google/cloud/dialogflow/v2beta1/context.proto";
import "google/cloud/dialogflow/v2beta1/intent.proto";
import "google/cloud/dialogflow/v2beta1/session_entity_type.proto";
import "google/protobuf/struct.proto";
import "google/rpc/status.proto";
import "google/type/latlng.proto";
option cc_enable_arenas = true;
option csharp_namespace = "Google.Cloud.Dialogflow.V2beta1";
option go_package = "google.golang.org/genproto/googleapis/cloud/dialogflow/v2beta1;dialogflow";
option java_multiple_files = true;
option java_outer_classname = "SessionProto";
option java_package = "com.google.cloud.dialogflow.v2beta1";
option objc_class_prefix = "DF";
// A session represents an interaction with a user. You retrieve user input
// and pass it to the [DetectIntent][google.cloud.dialogflow.v2beta1.Sessions.DetectIntent] (or
// [StreamingDetectIntent][google.cloud.dialogflow.v2beta1.Sessions.StreamingDetectIntent]) method to determine
// user intent and respond.
service Sessions {
// Processes a natural language query and returns structured, actionable data
// as a result. This method is not idempotent, because it may cause contexts
// and session entity types to be updated, which in turn might affect
// results of future queries.
rpc DetectIntent(DetectIntentRequest) returns (DetectIntentResponse) {
option (google.api.http) = {
post: "/v2beta1/{session=projects/*/agent/sessions/*}:detectIntent"
body: "*"
additional_bindings {
post: "/v2beta1/{session=projects/*/agent/environments/*/users/*/sessions/*}:detectIntent"
body: "*"
}
};
}
// Processes a natural language query in audio format in a streaming fashion
// and returns structured, actionable data as a result. This method is only
// available via the gRPC API (not REST).
rpc StreamingDetectIntent(stream StreamingDetectIntentRequest) returns (stream StreamingDetectIntentResponse) {
}
}
// The request to detect user's intent.
message DetectIntentRequest {
// Required. The name of the session this query is sent to. Format:
// `projects/<Project ID>/agent/sessions/<Session ID>`, or
// `projects/<Project ID>/agent/environments/<Environment ID>/users/<User
// ID>/sessions/<Session ID>`. If `Environment ID` is not specified, we assume
// default 'draft' environment. If `User ID` is not specified, we are using
// "-". It’s up to the API caller to choose an appropriate `Session ID` and
// `User Id`. They can be a random numbers or some type of user and session
// identifiers (preferably hashed). The length of the `Session ID` and
// `User ID` must not exceed 36 characters.
string session = 1;
// Optional. The parameters of this query.
QueryParameters query_params = 2;
// Required. The input specification. It can be set to:
//
// 1. an audio config
// which instructs the speech recognizer how to process the speech audio,
//
// 2. a conversational query in the form of text, or
//
// 3. an event that specifies which intent to trigger.
QueryInput query_input = 3;
// Optional. Instructs the speech synthesizer how to generate the output
// audio. If this field is not set and agent-level speech synthesizer is not
// configured, no output audio is generated.
OutputAudioConfig output_audio_config = 4;
// Optional. The natural language speech audio to be processed. This field
// should be populated iff `query_input` is set to an input audio config.
// A single request can contain up to 1 minute of speech audio data.
bytes input_audio = 5;
}
// The message returned from the DetectIntent method.
message DetectIntentResponse {
// The unique identifier of the response. It can be used to
// locate a response in the training example set or for reporting issues.
string response_id = 1;
// The selected results of the conversational query or event processing.
// See `alternative_query_results` for additional potential results.
QueryResult query_result = 2;
// If Knowledge Connectors are enabled, there could be more than one result
// returned for a given query or event, and this field will contain all
// results except for the top one, which is captured in query_result. The
// alternative results are ordered by decreasing
// `QueryResult.intent_detection_confidence`. If Knowledge Connectors are
// disabled, this field will be empty until multiple responses for regular
// intents are supported, at which point those additional results will be
// surfaced here.
repeated QueryResult alternative_query_results = 5;
// Specifies the status of the webhook request.
google.rpc.Status webhook_status = 3;
// The audio data bytes encoded as specified in the request.
// Note: The output audio is generated based on the values of default platform
// text responses found in the `query_result.fulfillment_messages` field. If
// multiple default text responses exist, they will be concatenated when
// generating audio. If no default platform text responses exist, the
// generated audio content will be empty.
bytes output_audio = 4;
// Instructs the speech synthesizer how to generate the output audio. This
// field is populated from the agent-level speech synthesizer configuration,
// if enabled.
OutputAudioConfig output_audio_config = 6;
}
// Represents the parameters of the conversational query.
message QueryParameters {
// Optional. The time zone of this conversational query from the
// [time zone database](https://www.iana.org/time-zones), e.g.,
// America/New_York, Europe/Paris. If not provided, the time zone specified in
// agent settings is used.
string time_zone = 1;
// Optional. The geo location of this conversational query.
google.type.LatLng geo_location = 2;
// Optional. The collection of contexts to be activated before this query is
// executed.
repeated Context contexts = 3;
// Optional. Specifies whether to delete all contexts in the current session
// before the new ones are activated.
bool reset_contexts = 4;
// Optional. Additional session entity types to replace or extend developer
// entity types with. The entity synonyms apply to all languages and persist
// for the session of this query.
repeated SessionEntityType session_entity_types = 5;
// Optional. This field can be used to pass custom data into the webhook
// associated with the agent. Arbitrary JSON objects are supported.
google.protobuf.Struct payload = 6;
// Optional. KnowledgeBases to get alternative results from. If not set, the
// KnowledgeBases enabled in the agent (through UI) will be used.
// Format: `projects/<Project ID>/knowledgeBases/<Knowledge Base ID>`.
repeated string knowledge_base_names = 12;
// Optional. Configures the type of sentiment analysis to perform. If not
// provided, sentiment analysis is not performed.
// Note: Sentiment Analysis is only currently available for Enterprise Edition
// agents.
SentimentAnalysisRequestConfig sentiment_analysis_request_config = 10;
}
// Represents the query input. It can contain either:
//
// 1. An audio config which
// instructs the speech recognizer how to process the speech audio.
//
// 2. A conversational query in the form of text,.
//
// 3. An event that specifies which intent to trigger.
message QueryInput {
// Required. The input specification.
oneof input {
// Instructs the speech recognizer how to process the speech audio.
InputAudioConfig audio_config = 1;
// The natural language text to be processed.
TextInput text = 2;
// The event to be processed.
EventInput event = 3;
}
}
// Represents the result of conversational query or event processing.
message QueryResult {
// The original conversational query text:
// - If natural language text was provided as input, `query_text` contains
// a copy of the input.
// - If natural language speech audio was provided as input, `query_text`
// contains the speech recognition result. If speech recognizer produced
// multiple alternatives, a particular one is picked.
// - If an event was provided as input, `query_text` is not set.
string query_text = 1;
// The language that was triggered during intent detection.
// See [Language
// Support](https://cloud.google.com/dialogflow-enterprise/docs/reference/language)
// for a list of the currently supported language codes.
string language_code = 15;
// The Speech recognition confidence between 0.0 and 1.0. A higher number
// indicates an estimated greater likelihood that the recognized words are
// correct. The default of 0.0 is a sentinel value indicating that confidence
// was not set.
//
// This field is not guaranteed to be accurate or set. In particular this
// field isn't set for StreamingDetectIntent since the streaming endpoint has
// separate confidence estimates per portion of the audio in
// StreamingRecognitionResult.
float speech_recognition_confidence = 2;
// The action name from the matched intent.
string action = 3;
// The collection of extracted parameters.
google.protobuf.Struct parameters = 4;
// This field is set to:
// - `false` if the matched intent has required parameters and not all of
// the required parameter values have been collected.
// - `true` if all required parameter values have been collected, or if the
// matched intent doesn't contain any required parameters.
bool all_required_params_present = 5;
// The text to be pronounced to the user or shown on the screen.
// Note: This is a legacy field, `fulfillment_messages` should be preferred.
string fulfillment_text = 6;
// The collection of rich messages to present to the user.
repeated Intent.Message fulfillment_messages = 7;
// If the query was fulfilled by a webhook call, this field is set to the
// value of the `source` field returned in the webhook response.
string webhook_source = 8;
// If the query was fulfilled by a webhook call, this field is set to the
// value of the `payload` field returned in the webhook response.
google.protobuf.Struct webhook_payload = 9;
// The collection of output contexts. If applicable,
// `output_contexts.parameters` contains entries with name
// `<parameter name>.original` containing the original parameter values
// before the query.
repeated Context output_contexts = 10;
// The intent that matched the conversational query. Some, not
// all fields are filled in this message, including but not limited to:
// `name`, `display_name` and `webhook_state`.
Intent intent = 11;
// The intent detection confidence. Values range from 0.0
// (completely uncertain) to 1.0 (completely certain).
// If there are `multiple knowledge_answers` messages, this value is set to
// the greatest `knowledgeAnswers.match_confidence` value in the list.
float intent_detection_confidence = 12;
// The free-form diagnostic info. For example, this field could contain
// webhook call latency. The string keys of the Struct's fields map can change
// without notice.
google.protobuf.Struct diagnostic_info = 14;
// The sentiment analysis result, which depends on the
// `sentiment_analysis_request_config` specified in the request.
SentimentAnalysisResult sentiment_analysis_result = 17;
// The result from Knowledge Connector (if any), ordered by decreasing
// `KnowledgeAnswers.match_confidence`.
KnowledgeAnswers knowledge_answers = 18;
}
// Represents the result of querying a Knowledge base.
message KnowledgeAnswers {
// An answer from Knowledge Connector.
message Answer {
// Represents the system's confidence that this knowledge answer is a good
// match for this conversational query.
enum MatchConfidenceLevel {
// Not specified.
MATCH_CONFIDENCE_LEVEL_UNSPECIFIED = 0;
// Indicates that the confidence is low.
LOW = 1;
// Indicates our confidence is medium.
MEDIUM = 2;
// Indicates our confidence is high.
HIGH = 3;
}
// Indicates which Knowledge Document this answer was extracted from.
// Format: `projects/<Project ID>/knowledgeBases/<Knowledge Base
// ID>/documents/<Document ID>`.
string source = 1;
// The corresponding FAQ question if the answer was extracted from a FAQ
// Document, empty otherwise.
string faq_question = 2;
// The piece of text from the `source` knowledge base document that answers
// this conversational query.
string answer = 3;
// The system's confidence level that this knowledge answer is a good match
// for this conversational query.
// NOTE: The confidence level for a given `<query, answer>` pair may change
// without notice, as it depends on models that are constantly being
// improved. However, it will change less frequently than the confidence
// score below, and should be preferred for referencing the quality of an
// answer.
MatchConfidenceLevel match_confidence_level = 4;
// The system's confidence score that this Knowledge answer is a good match
// for this conversational query.
// The range is from 0.0 (completely uncertain) to 1.0 (completely certain).
// Note: The confidence score is likely to vary somewhat (possibly even for
// identical requests), as the underlying model is under constant
// improvement. It may be deprecated in the future. We recommend using
// `match_confidence_level` which should be generally more stable.
float match_confidence = 5;
}
// A list of answers from Knowledge Connector.
repeated Answer answers = 1;
}
// The top-level message sent by the client to the
// `StreamingDetectIntent` method.
//
// Multiple request messages should be sent in order:
//
// 1. The first message must contain `session`, `query_input` plus optionally
// `query_params` and/or `single_utterance`. If the client wants to receive
// an audio response, it should also contain `output_audio_config`.
// The message must not contain `input_audio`.
//
// 2. If `query_input` was set to a streaming input audio config,
// all subsequent messages must contain only `input_audio`.
// Otherwise, finish the request stream.
message StreamingDetectIntentRequest {
// Required. The name of the session the query is sent to.
// Format of the session name:
// `projects/<Project ID>/agent/sessions/<Session ID>`, or
// `projects/<Project ID>/agent/environments/<Environment ID>/users/<User
// ID>/sessions/<Session ID>`. If `Environment ID` is not specified, we assume
// default 'draft' environment. If `User ID` is not specified, we are using
// "-". It’s up to the API caller to choose an appropriate `Session ID` and
// `User Id`. They can be a random numbers or some type of user and session
// identifiers (preferably hashed). The length of the `Session ID` and
// `User ID` must not exceed 36 characters.
string session = 1;
// Optional. The parameters of this query.
QueryParameters query_params = 2;
// Required. The input specification. It can be set to:
//
// 1. an audio config which instructs the speech recognizer how to process
// the speech audio,
//
// 2. a conversational query in the form of text, or
//
// 3. an event that specifies which intent to trigger.
QueryInput query_input = 3;
// Optional. If `false` (default), recognition does not cease until the
// client closes the stream.
// If `true`, the recognizer will detect a single spoken utterance in input
// audio. Recognition ceases when it detects the audio's voice has
// stopped or paused. In this case, once a detected intent is received, the
// client should close the stream and start a new request with a new stream as
// needed.
// This setting is ignored when `query_input` is a piece of text or an event.
bool single_utterance = 4;
// Optional. Instructs the speech synthesizer how to generate the output
// audio. If this field is not set and agent-level speech synthesizer is not
// configured, no output audio is generated.
OutputAudioConfig output_audio_config = 5;
// Optional. The input audio content to be recognized. Must be sent if
// `query_input` was set to a streaming input audio config. The complete audio
// over all streaming messages must not exceed 1 minute.
bytes input_audio = 6;
}
// The top-level message returned from the
// `StreamingDetectIntent` method.
//
// Multiple response messages can be returned in order:
//
// 1. If the input was set to streaming audio, the first one or more messages
// contain `recognition_result`. Each `recognition_result` represents a more
// complete transcript of what the user said. The last `recognition_result`
// has `is_final` set to `true`.
//
// 2. The next message contains `response_id`, `query_result`,
// `alternative_query_results` and optionally `webhook_status` if a WebHook
// was called.
//
// 3. If `output_audio_config` was specified in the request or agent-level
// speech synthesizer is configured, all subsequent messages contain
// `output_audio` and `output_audio_config`.
message StreamingDetectIntentResponse {
// The unique identifier of the response. It can be used to
// locate a response in the training example set or for reporting issues.
string response_id = 1;
// The result of speech recognition.
StreamingRecognitionResult recognition_result = 2;
// The selected results of the conversational query or event processing.
// See `alternative_query_results` for additional potential results.
QueryResult query_result = 3;
// If Knowledge Connectors are enabled, there could be more than one result
// returned for a given query or event, and this field will contain all
// results except for the top one, which is captured in query_result. The
// alternative results are ordered by decreasing
// `QueryResult.intent_detection_confidence`. If Knowledge Connectors are
// disabled, this field will be empty until multiple responses for regular
// intents are supported, at which point those additional results will be
// surfaced here.
repeated QueryResult alternative_query_results = 7;
// Specifies the status of the webhook request.
google.rpc.Status webhook_status = 4;
// The audio data bytes encoded as specified in the request.
bytes output_audio = 5;
// The config used by the speech synthesizer to generate the output audio.
OutputAudioConfig output_audio_config = 6;
}
// Contains a speech recognition result corresponding to a portion of the audio
// that is currently being processed or an indication that this is the end
// of the single requested utterance.
//
// Example:
//
// 1. transcript: "tube"
//
// 2. transcript: "to be a"
//
// 3. transcript: "to be"
//
// 4. transcript: "to be or not to be"
// is_final: true
//
// 5. transcript: " that's"
//
// 6. transcript: " that is"
//
// 7. message_type: `MESSAGE_TYPE_END_OF_SINGLE_UTTERANCE`
//
// 8. transcript: " that is the question"
// is_final: true
//
// Only two of the responses contain final results (#4 and #8 indicated by
// `is_final: true`). Concatenating these generates the full transcript: "to be
// or not to be that is the question".
//
// In each response we populate:
//
// * for `MESSAGE_TYPE_TRANSCRIPT`: `transcript` and possibly `is_final`.
//
// * for `MESSAGE_TYPE_END_OF_SINGLE_UTTERANCE`: only `message_type`.
message StreamingRecognitionResult {
// Type of the response message.
enum MessageType {
// Not specified. Should never be used.
MESSAGE_TYPE_UNSPECIFIED = 0;
// Message contains a (possibly partial) transcript.
TRANSCRIPT = 1;
// Event indicates that the server has detected the end of the user's speech
// utterance and expects no additional speech. Therefore, the server will
// not process additional audio (although it may subsequently return
// additional results). The client should stop sending additional audio
// data, half-close the gRPC connection, and wait for any additional results
// until the server closes the gRPC connection. This message is only sent if
// `single_utterance` was set to `true`, and is not used otherwise.
END_OF_SINGLE_UTTERANCE = 2;
}
// Type of the result message.
MessageType message_type = 1;
// Transcript text representing the words that the user spoke.
// Populated if and only if `message_type` = `MESSAGE_TYPE_TRANSCRIPT`.
string transcript = 2;
// If `false`, the `StreamingRecognitionResult` represents an
// interim result that may change. If `true`, the recognizer will not return
// any further hypotheses about this piece of the audio. May only be populated
// for `message_type` = `MESSAGE_TYPE_TRANSCRIPT`.
bool is_final = 3;
// The Speech confidence between 0.0 and 1.0 for the current portion of audio.
// A higher number indicates an estimated greater likelihood that the
// recognized words are correct. The default of 0.0 is a sentinel value
// indicating that confidence was not set.
//
// This field is typically only provided if `is_final` is true and you should
// not rely on it being accurate or even set.
float confidence = 4;
}
// Represents the natural language text to be processed.
message TextInput {
// Required. The UTF-8 encoded natural language text to be processed.
// Text length must not exceed 256 characters.
string text = 1;
// Required. The language of this conversational query. See [Language
// Support](https://cloud.google.com/dialogflow-enterprise/docs/reference/language)
// for a list of the currently supported language codes. Note that queries in
// the same session do not necessarily need to specify the same language.
string language_code = 2;
}
// Events allow for matching intents by event name instead of the natural
// language input. For instance, input `<event: { name: "welcome_event",
// parameters: { name: "Sam" } }>` can trigger a personalized welcome response.
// The parameter `name` may be used by the agent in the response:
// `"Hello #welcome_event.name! What can I do for you today?"`.
message EventInput {
// Required. The unique identifier of the event.
string name = 1;
// Optional. The collection of parameters associated with the event.
google.protobuf.Struct parameters = 2;
// Required. The language of this query. See [Language
// Support](https://cloud.google.com/dialogflow-enterprise/docs/reference/language)
// for a list of the currently supported language codes. Note that queries in
// the same session do not necessarily need to specify the same language.
string language_code = 3;
}
// Configures the types of sentiment analysis to perform.
message SentimentAnalysisRequestConfig {
// Optional. Instructs the service to perform sentiment analysis on
// `query_text`. If not provided, sentiment analysis is not performed on
// `query_text`.
bool analyze_query_text_sentiment = 1;
}
// The result of sentiment analysis as configured by
// `sentiment_analysis_request_config`.
message SentimentAnalysisResult {
// The sentiment analysis result for `query_text`.
Sentiment query_text_sentiment = 1;
}
// The sentiment, such as positive/negative feeling or association, for a unit
// of analysis, such as the query text.
message Sentiment {
// Sentiment score between -1.0 (negative sentiment) and 1.0 (positive
// sentiment).
float score = 1;
// A non-negative number in the [0, +inf) range, which represents the absolute
// magnitude of sentiment, regardless of score (positive or negative).
float magnitude = 2;
}