package binding import ( "reflect" "sync" "github.com/go-playground/validator/v10" ) type defaultValidator struct { once sync.Once validate *validator.Validate } var _ StructValidator = &defaultValidator{} func (v *defaultValidator) ValidateStruct(obj interface{}) error { if kindOfData(obj) == reflect.Struct { v.lazyinit() if err := v.validate.Struct(obj); err != nil { return err } } return nil } func (v *defaultValidator) RegisterValidation(key string, fn validator.Func) error { v.lazyinit() return v.validate.RegisterValidation(key, fn) } func (v *defaultValidator) lazyinit() { v.once.Do(func() { v.validate = validator.New() }) } func kindOfData(data interface{}) reflect.Kind { value := reflect.ValueOf(data) valueType := value.Kind() if valueType == reflect.Ptr { valueType = value.Elem().Kind() } return valueType } func (v *defaultValidator) GetValidate() *validator.Validate { v.lazyinit() return v.validate }