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64 lines
2.2 KiB
64 lines
2.2 KiB
6 years ago
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// Copyright 2019 Google LLC.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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syntax = "proto3";
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package google.ads.googleads.v1.common;
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import "google/ads/googleads/v1/enums/served_asset_field_type.proto";
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import "google/protobuf/wrappers.proto";
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import "google/api/annotations.proto";
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option csharp_namespace = "Google.Ads.GoogleAds.V1.Common";
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option go_package = "google.golang.org/genproto/googleapis/ads/googleads/v1/common;common";
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option java_multiple_files = true;
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option java_outer_classname = "AdAssetProto";
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option java_package = "com.google.ads.googleads.v1.common";
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option objc_class_prefix = "GAA";
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option php_namespace = "Google\\Ads\\GoogleAds\\V1\\Common";
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option ruby_package = "Google::Ads::GoogleAds::V1::Common";
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// Proto file describing assets used inside an ad.
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// A text asset used inside an ad.
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message AdTextAsset {
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// Asset text.
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google.protobuf.StringValue text = 1;
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// The pinned field of the asset. This restricts the asset to only serve
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// within this field. Multiple assets can be pinned to the same field. An
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// asset that is unpinned or pinned to a different field will not serve in a
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// field where some other asset has been pinned.
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google.ads.googleads.v1.enums.ServedAssetFieldTypeEnum.ServedAssetFieldType pinned_field = 2;
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}
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// An image asset used inside an ad.
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message AdImageAsset {
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// The Asset resource name of this image.
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google.protobuf.StringValue asset = 1;
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}
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// A video asset used inside an ad.
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message AdVideoAsset {
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// The Asset resource name of this video.
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google.protobuf.StringValue asset = 1;
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}
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// A media bundle asset used inside an ad.
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message AdMediaBundleAsset {
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// The Asset resource name of this media bundle.
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google.protobuf.StringValue asset = 1;
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}
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