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39 lines
776 B
39 lines
776 B
3 years ago
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package random
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import (
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"context"
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"math/rand"
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"github.com/go-kratos/kratos/v2/selector"
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"github.com/go-kratos/kratos/v2/selector/node/direct"
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)
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var (
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_ selector.Balancer = &Balancer{}
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// Name is balancer name
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Name = "random"
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)
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// Balancer is a random balancer.
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type Balancer struct{}
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// New random a selector.
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func New() selector.Selector {
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return &selector.Default{
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Balancer: &Balancer{},
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NodeBuilder: &direct.Builder{},
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}
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}
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// Pick pick a weighted node.
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func (p *Balancer) Pick(_ context.Context, nodes []selector.WeightedNode) (selector.WeightedNode, selector.DoneFunc, error) {
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if len(nodes) == 0 {
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return nil, nil, selector.ErrNoAvailable
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}
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cur := rand.Intn(len(nodes))
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selected := nodes[cur]
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d := selected.Pick()
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return selected, d, nil
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}
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