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kratos/pkg/net/http/blademaster/utils.go

160 lines
3.2 KiB

package blademaster
import (
"os"
"path"
)
func lastChar(str string) uint8 {
if str == "" {
panic("The length of the string can't be 0")
}
return str[len(str)-1]
}
func joinPaths(absolutePath, relativePath string) string {
if relativePath == "" {
return absolutePath
}
finalPath := path.Join(absolutePath, relativePath)
appendSlash := lastChar(relativePath) == '/' && lastChar(finalPath) != '/'
if appendSlash {
return finalPath + "/"
}
return finalPath
}
func resolveAddress(addr []string) string {
switch len(addr) {
case 0:
if port := os.Getenv("PORT"); port != "" {
6 years ago
//debugPrint("Environment variable PORT=\"%s\"", port)
return ":" + port
}
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//debugPrint("Environment variable PORT is undefined. Using port :8080 by default")
return ":8080"
case 1:
return addr[0]
default:
panic("too much parameters")
}
}
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// cleanPath is the URL version of path.Clean, it returns a canonical URL path
// for p, eliminating . and .. elements.
//
// The following rules are applied iteratively until no further processing can
// be done:
// 1. Replace multiple slashes with a single slash.
// 2. Eliminate each . path name element (the current directory).
// 3. Eliminate each inner .. path name element (the parent directory)
// along with the non-.. element that precedes it.
// 4. Eliminate .. elements that begin a rooted path:
// that is, replace "/.." by "/" at the beginning of a path.
//
// If the result of this process is an empty string, "/" is returned.
func cleanPath(p string) string {
// Turn empty string into "/"
if p == "" {
return "/"
}
n := len(p)
var buf []byte
// Invariants:
// reading from path; r is index of next byte to process.
// writing to buf; w is index of next byte to write.
// path must start with '/'
r := 1
w := 1
if p[0] != '/' {
r = 0
buf = make([]byte, n+1)
buf[0] = '/'
}
trailing := n > 1 && p[n-1] == '/'
// A bit more clunky without a 'lazybuf' like the path package, but the loop
// gets completely inlined (bufApp). So in contrast to the path package this
// loop has no expensive function calls (except 1x make)
for r < n {
switch {
case p[r] == '/':
// empty path element, trailing slash is added after the end
r++
case p[r] == '.' && r+1 == n:
trailing = true
r++
case p[r] == '.' && p[r+1] == '/':
// . element
r += 2
case p[r] == '.' && p[r+1] == '.' && (r+2 == n || p[r+2] == '/'):
// .. element: remove to last /
r += 3
if w > 1 {
// can backtrack
w--
if buf == nil {
for w > 1 && p[w] != '/' {
w--
}
} else {
for w > 1 && buf[w] != '/' {
w--
}
}
}
default:
// real path element.
// add slash if needed
if w > 1 {
bufApp(&buf, p, w, '/')
w++
}
// copy element
for r < n && p[r] != '/' {
bufApp(&buf, p, w, p[r])
w++
r++
}
}
}
// re-append trailing slash
if trailing && w > 1 {
bufApp(&buf, p, w, '/')
w++
}
if buf == nil {
return p[:w]
}
return string(buf[:w])
}
// internal helper to lazily create a buffer if necessary.
func bufApp(buf *[]byte, s string, w int, c byte) {
if *buf == nil {
if s[w] == c {
return
}
*buf = make([]byte, len(s))
copy(*buf, s[:w])
}
(*buf)[w] = c
}